Difference between revisions of "Locations"

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Rampage Knights is split into three main '''Locations'''. Players start in [[The Camp]], which acts as the hub of the game. They must then venture through the [[Magical Forest]], before reaching the [[Dark Castle]].
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Rampage Knights is split into ten main '''Locations'''. Players start in [[The Camp]], which acts as the hub of the game. Other than The Camp, locations are made up of multiple randomly generated rooms that the player must advance through to get further in the game. Enemies in The Camp are not aggressive. In the Enchanted Forest onwards, all enemies are aggressive. In some rooms, players can simply run through them without having to kill all the enemies. In others, especially in later levels, all enemies in a room must be killed before players can move on. Clearing rooms may produce items such as coins to appear on the ground.  
  
Other than The Camp, locations are made up of multiple rooms that the player must advance through to get further in the game.  
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Generally, each location has a different selection of enemies, items, traps and features, although some are shared between locations.  
  
Enemies in The Camp are not aggressive. In the Magical Forest, enemies are aggressive but do not need to be killed to move on to the next room. In the Dark Castle, all the enemies in a room must be killed before moving on to the next.  
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It is not possible to go back to a location once it has been completed unless players start over. However, it is possible to go back to rooms within a location that have already been visited. This can be useful, for example allowing players to go back and collect a potion once they have used the one they are carrying.  
  
Each location has a different selection of enemies, items, traps and features, although some are shared between locations.
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== Locations ==
 
 
It is not possible to go back to a location once it has been completed unless players start over. However, it is possible to go back to rooms that have already been visited. This can be useful, for example allowing players to go back and collect a potion once they have used the one they are carrying.
 
 
 
Clearing rooms may produce items such as coins to appear.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Location
 
! Location
 
! Description
 
! Description
! Enemies
 
 
! More information
 
! More information
 
|-
 
|-
 
| [[File:Camp-Game.png|300px]]<br/>
 
| [[File:Camp-Game.png|300px]]<br/>
 
[[The Camp]]
 
[[The Camp]]
| The hub of the game, where players start and where they resurrect after they die. It is home to a band of trapped adventurers, including [[Igor]], who can change the player's appearance and hat.  
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| The hub of the game, where players start and where they resurrect after they lose all their lives (except on casual difficulty). It is home to a band of trapped adventurers which can be spoken to to access various options.  
| [[Skeleton]] (non aggressive)
 
 
| [[The Camp|More information...]]
 
| [[The Camp|More information...]]
 
|-
 
|-
 
| [[File:Magical-Forest.jpg|300px]]<br/>
 
| [[File:Magical-Forest.jpg|300px]]<br/>
[[Magical Forest]]
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[[Enchanted Forest]]
| The first location players will encounter after leaving The Camp. Enemies are aggressive, but players do not need to kill them to progress to the next room. Contains numerous traps such as spikes and fire pits.  
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| The first location players will encounter after leaving The Camp. Enemies are aggressive, but players do not need to kill them to progress to the next room.  
| [[Archer]], [[Bat]], [[Sep]], [[Skeleton]]
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| [[Enchanted Forest|More information...]]
| [[Magical Forest|More information...]]
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|-
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| [[File:Courtyard.png|300px]]<br/>
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[[Courtyard]]  
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| Like the Enchanted Forest, players can simply run through most rooms.
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| [[Courtyard|More information...]]
 
|-
 
|-
 
| [[File:Dark-Castle.jpg|300px]]<br/>
 
| [[File:Dark-Castle.jpg|300px]]<br/>
 
[[Dark Castle]]
 
[[Dark Castle]]
| The final location. Enemies are aggressive, and players must kill them all to progress to the next room.  
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| Enemies are aggressive, and players must kill them all to progress to the next room.  
| [[Archer]], [[Big Orc]], [[Catastro]], [[Charger]], [[Fire Bat]], [[Ghoul]], [[Knight]], [[Orc]], [[Sep]], [[Skeleton]], [[Voodoo]]
 
 
| [[Dark Castle|More information...]]
 
| [[Dark Castle|More information...]]
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|-
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| [[File:Tomb.png|300px]]<br/>
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[[Tomb]]
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| Contains various traps and features. The last level before a mid-game [[boss]] fight.
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| [[Tomb|More information...]]
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|-
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| [[File:Starting Dungeon.png|300px]]<br/>
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[[Dungeon]]
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| Sees the introduction of more complex opponents with unique abilities, such as the bomb throwing Bomber.
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| [[Dungeon|More information...]]
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|-
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| [[File:Sewer.png|300px]]<br/>
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[[Sewer]]
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|
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| [[Sewer|More information...]]
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|-
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| [[File:Entering Gothic.png|300px]]<br/>
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[[Gothic]]
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| The last of the main levels.
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| [[Gothic|More information...]]
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|-
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| [[File:Laboratory-starting.png|300px]]<br/>
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[[Laboratory]]
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| Contains only two rooms. The first is free of enemies, and the second is where players meet the Warlock, the master of the Dark Castle.
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| [[Laboratory|More information...]]
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|-
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| [[Sky]]
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| A unique level, and the location of the final battle with the Warlock, master of the Dark Castle, as he tries to flee.
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| [[Sky|More information...]]
 
|}
 
|}
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== Trivia ==
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* In the [[Tech Demo]], only [[The Camp]], [[Enchanted Forest]] and [[Dark Castle]] were available.
  
 
{{LocationsNav}}
 
{{LocationsNav}}
  
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 09:16, 29 August 2015

Rampage Knights is split into ten main Locations. Players start in The Camp, which acts as the hub of the game. Other than The Camp, locations are made up of multiple randomly generated rooms that the player must advance through to get further in the game. Enemies in The Camp are not aggressive. In the Enchanted Forest onwards, all enemies are aggressive. In some rooms, players can simply run through them without having to kill all the enemies. In others, especially in later levels, all enemies in a room must be killed before players can move on. Clearing rooms may produce items such as coins to appear on the ground.

Generally, each location has a different selection of enemies, items, traps and features, although some are shared between locations.

It is not possible to go back to a location once it has been completed unless players start over. However, it is possible to go back to rooms within a location that have already been visited. This can be useful, for example allowing players to go back and collect a potion once they have used the one they are carrying.

Locations

Location Description More information
Camp-Game.png

The Camp

The hub of the game, where players start and where they resurrect after they lose all their lives (except on casual difficulty). It is home to a band of trapped adventurers which can be spoken to to access various options. More information...
Magical-Forest.jpg

Enchanted Forest

The first location players will encounter after leaving The Camp. Enemies are aggressive, but players do not need to kill them to progress to the next room. More information...
Courtyard.png

Courtyard

Like the Enchanted Forest, players can simply run through most rooms. More information...
Dark-Castle.jpg

Dark Castle

Enemies are aggressive, and players must kill them all to progress to the next room. More information...
Tomb.png

Tomb

Contains various traps and features. The last level before a mid-game boss fight. More information...
Starting Dungeon.png

Dungeon

Sees the introduction of more complex opponents with unique abilities, such as the bomb throwing Bomber. More information...
Sewer.png

Sewer

More information...
Entering Gothic.png

Gothic

The last of the main levels. More information...
Laboratory-starting.png

Laboratory

Contains only two rooms. The first is free of enemies, and the second is where players meet the Warlock, the master of the Dark Castle. More information...
Sky A unique level, and the location of the final battle with the Warlock, master of the Dark Castle, as he tries to flee. More information...

Trivia