Like the Enchanted Forest, players can simply run through most rooms without having to kill any enemies. The exception is the final room, where players must kill all enemies to proceed to the Dark Castle.
The Courtyard will likely contain a number of side rooms, such as the Haunted Inn. These may allow players to find or buy treasure, weapons and equipment, but will also mean that players need to fight more enemies, potentially losing health or even lives. Since most enemies in the Courtyard are relatively weak and simple, it is recommended that players explore some of these side rooms. This will increase their chances of finding a more powerful weapon, potions and gold, all of which will be useful in later levels.
Castle BridgeChest. A pile of wood blocks the exit, preventing players from running straight through the level. This can be destroyed in several hits. It is a good idea to kill all the enemies so players can open the chest and find potentially useful items. Players should be careful with their movement, and especially dash attacks and evading, which may send them falling into a chasm.
The Courtyard may contain the following enemies:
| The Skeleton has both a ranged and melee attack, although these are fairly slow. May appear with or without a shield. Versions with a shield must fist be disarmed using a Jump Attack or Dash Attack before they can be damaged.
| Attacks by charging towards the player, knocking them to the ground. Has very high health.
| A weak enemy with low HP. Attacks by charging a short distance towards the player, hitting for 10 HP. Cannot be knocked to the ground.
| A simple enemy that can be killed fairly easily. The Archer has a relatively slow melee attack where it kicks the player, causing approximately 10 damage. It also has a ranged attack where it fires a bow and arrow, also causing approximately 10 damage.
| Has a melee attack causing approximately 10 - 12 damage. Also has a ranged attack causing approximately 10 damage. The knife is relatively slow, and can be avoided by moving slightly up or down, or evading. May come with or without a shield. Versions with a shield must fist be disarmed using a Jump Attack or Dash Attack before they can be damaged.
| A relatively powerful enemy, with a melee attack that hits for 15 damage.
| Has a melee attack, where it swings a club, causing approximately 14 damage. A relatively powerful enemy, with around 550 health.
Along with the Castle Bridge, the following special rooms and situations may be encountered.
|Side room containing a chest, multiple enemies and a single exit. The exit will lock when players enter the room, and unlock when all enemies have been killed.|
|Side room with three variations. May contain a shop, card dealer minigame or non aggressive ghosts.|
I shall pass!
|Win the battle on the castle bridge||TBD|
- Version 1.7:
- Disabled snowing theme from holidays and reverted back to normal weather in the forest and the courtyard levels.
- Version 0.19:
- One extra weapons drop in the Courtyard.
- Version 0.9:
- There can be rainy or stormy weather in the forest and courtyard levels.
|The Camp • Enchanted Forest • Courtyard • Dark Castle • Tomb • Dungeon • Arena • Sewer • Gothic • Laboratory • Sky|