Giants are a category of large, relatively difficult to kill enemy.
Giants have a unique attack pattern. When hit 3 times, it becomes enraged, roaring once and increasing attack speed and frequency. To counter this, one tactic is to attack it three times, then roll away until it cools down. This technique is especially helpful on the Assassin]] class, as its evade allows it to go invisible. Be careful though, it can sometimes jump and strike.
If a Giant is near a pit, a very effective way to defeat them is to knock them into it. This is extremely useful at the Castle Bridge, where Giants often spawn.
|Kill a giant||None|
The bigger ones fall harder
|Kill 100 giants||Damage vs giants +10%|
Gravity is a harsh mistress
|Drop 10 giants into a chasm||Unlocks space helmet|
It is possible to assassinate a Giant as the Assassin class, though extremely difficult to do.
- Version 1.7:
- Fixed a bug where giants who slipped on banana peel could not be hit while wobbling.
- Version 1.2:
- Giants and large enemies reacts to banana peels.
- Fixed bug where giants could be knocked-out when attacked with uppercut while frozen. Now wobble is triggered instead.
- Version 0.21:
- Giants have different sounds and weapons. Giant Skeleton does poison damage. Nether Lord does cold damage. Giant Devil does fire damage.